Java贪吃蛇游戏 (一)

2014-11-24 10:24:24 · 作者: · 浏览: 3

package snake.game;



import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Graphics;

import java.awt.Image;
import java.awt.Insets;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Timer;


import javax.imageio.ImageIO;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;


public class SnakeGame implements ActionListener,KeyListener,MouseListener{


private long initTime ;
SnakeGame.InterClassSnake innerSnake;
boolean signal=false;
private Timer tim;
int douX=120,douY=120,direct;
private ArrayList snake = new ArrayList();
JFrame jf = new JFrame("贪吃蛇游戏");
JPanel mainPane = new JPanel();
//欢迎界面、开始界面、游戏界面
WelcomPanel wp = new WelcomPanel();
StartPanel sp = new StartPanel();
JPanel gamePane= new JPanel();

BallDemo bd ;

JButton [] btns = {new JButton("下一步"),new JButton("上一步"),new JButton("开始")};
Color[] yanse = {Color.black,Color.blue,Color.cyan,Color.green};
CardLayout gld= new CardLayout();
{
snake.add(new Point(90,150));
snake.add(new Point(90,120));
snake.add(new Point(90,90));
snake.add(new Point(90,60));
snake.add(new Point(90,30));

wp.setLayout(null);
wp.setBounds(0, 0, 500, 450);
btns[0].setMargin(new Insets(0,0,0,0));
btns[0].setBounds(350, 350, 50, 30);
wp.add(btns[0]);


sp.setLayout(null);
sp.setBounds(0, 0, 500, 450);
btns[1].setMargin(new Insets(0,0,0,0));
btns[1].setBounds(300, 350, 50, 30);
btns[2].setMargin(new Insets(0,0,0,0));
btns[2].setBounds(350, 350, 50, 30);
sp.add(btns[1]);
sp.add(btns[2]);

btns[0].addActionListener(this);
btns[1].addActionListener(this);
btns[2].addActionListener(this);

gamePane.addMouseListener(this);
jf.addKeyListener(this);
mainPane.setLayout(gld);
mainPane.add(wp,"1");
mainPane.add(sp, "2");
mainPane.add(gamePane, "3");
bd=new BallDemo(500,450,gamePane);
mainPane.setSize(500,450);
mainPane.setVisible(true);
}
public SnakeGame(){
innerSnake =this. new InterClassSnake();
jf.add(mainPane);
jf.setSize(500, 450);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setVisible(true);
}
/**
* @param args
*/
public static void main(String[] args) {



SnakeGame sg=new SnakeGame();

}

@Override
public void actionPerformed(ActionEvent e) {
if(e.getSource()==btns[0]){
gld.show(mainPane, "2");
}
if(e.getSource()==btns[1]){
gld.show(mainPane, "1");
}
if(e.getSource()== btns[2]){
gld.show(mainPane, "3");
initTime=System.currentTimeMillis();
tim = new Timer();
tim.scheduleAtFixedRate(new TimerCounts(initTime), 0,50000); //间隔大概10分钟提醒一次
innerSnake.setDaemon(true);
innerSnake.start();
}

}

class InterClassSnake extends Thread {

int tempDouX,tempDouY;

public void run(){
while(true){

this.displaySnake(gamePane.getGraphics());
this.displayDou(gamePane.getGraphics());
if(signal){moveSnake();signal=false;gamePane.repaint(); }
if(this.isEatDou()){
snake.add(0, new Point(douX,douY));System.out.println("hello wo