#include
using namespace std;
class Animal
{
public:
virtual void cry()
{
cout<<"不知哪种动物,让我如何学叫?"<
};
class Mouse:public Animal
{
public :
Mouse(string n,char s):nam(n),sex(s){}
void cry()
{
cout<<"我叫"<
cout<<"公";
else
cout<<"母";
cout<<"老鼠,我的叫声是:吱吱吱!"<
private:
string nam;
char sex;
};
class Cat:public Animal
{
public :
Cat (string n):nam(n){}
void cry()
{
cout<<"我叫"<
private:
string nam;
};
class Dog:public Animal
{
public :
Dog(string n):nam(n){}
void cry()
{
private:
string nam;
};
class Giraffe:public Animal
{
public :
Giraffe(string n,char s):nam(n),sex(s){}
void cry()
{
cout<<"我叫"<
cout<<"公";
else
cout<<"母";
cout<<"长颈鹿,我的脖子太长,发不出声音!"<
private:
string nam;
char sex;
};
int main( )
{
Animal *p;
p = new Animal();
p->cry();
Mouse m1("Jerry",'m');
p=&m1;
p->cry();
Mouse m2("Jemmy",'f');
p=&m2;
p->cry();
Cat c1("Tom");
p=&c1;
p->cry();
Dog d1("Droopy");
p=&d1;
p->cry();
Giraffe g1("Gill",'m');
p=&g1;
p->cry();
return 0;
}