JAVA打蜜蜂小游戏源码

2014-11-24 10:21:34 · 作者: · 浏览: 1

  <SCRIPT LANGUAGE="java script">
var timerID = null;
var patno = 1;
var cr = "\r\n";
var spcf1 = "";
var spcf2 = "";
var spcf3 = "";
var hitflag = 0;
var score = 0;
var selec = 0;
var rsmiss = "";
function array1(arn) {
this.length = arn;
for (var ar1 = 0; ar1 <= arn; ar1++) {
this[ar1] = 1; }
return this;
}
function init() {
blankx = new array1(63);
for (var makeblank = 0; makeblank < 63; makeblank++) {
blankx[makeblank] = "";
for (var addBlank = 0; addBlank < makeblank; addBlank++) {
blankx[makeblank] = blankx[makeblank] + " ";
   }
}
faker = new array1(24);
face = new array1(2);
face[1] = " (O_O) ";
face[2] = " (o_o) ";
mestotal = new array1(4);
interval1();
}
function restarter() {
inplay = 0;
blankno = 0;
totalblank = "";
lr = 1;
lowerlf = "";
downlf = "";
downno = 0;
missilex = 99;
missiley = 99;
mychrx = 1;
myblank = "";
mymove = 0;
selec = 1;
starter();
}
function starter() {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+cr+cr
+"挨蜜蜂游戏"+cr+cr+cr
+"请单击发射开端游戏";
selec = 1;
}
function goleft() {
mymove = 0;
mychrx = mychrx - 1;
if (mychrx <= 0) { mychrx = 1; }
}
function goright() {
mymove = 0
mychrx = mychrx + 1;
if (mychrx >= 56) { mychrx = 55; }
}
function golmax() {
if (inplay == 1) { mymove = -1; }
}
function gormax() {
if (inplay == 1){ mymove = 1; }
}
function fire() {
if (inplay == 0){ if (selec == 1){ selec = 9; inplay = 1; init(); }
} else {
if (missiley == 99){ missiley = 18; missilex = mychrx + 3; }
   }
}
function gameover() {
score = 0;
for (var enerme = 1; enerme < 25; enerme++) {
if (faker[enerme] == 1){ score = score + 1; }
}
if (score == 0) {
document.fmark.win.value = cr+cr+cr+cr+cr+cr+cr+cr
+"                        Congratulations!"+cr+cr
+"                          YOU STOPPED THE ENEMY SQUAD!!";
} else {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr
+"                           GAME OVER"+cr+cr
+"                   "+score+" INVADERS GOT THROUGH";
}
inplay = 0;
}
function interval1() {
if (missiley != 99) { missiley = missiley - 1; }
if (missiley < 0){ missiley = 99; }
mychrx = mychrx + mymove;
if (mychrx <= 0){ mychrx = 1; }
if (mychrx >= 56){ mychrx = 55; }
blankno = blankno + lr;
totalblank = blankx[blankno];
if (blankno >= 20) { lr = -1; downno = downno + 1; blankno = 20; }
if (blankno <= 0) { lr = 1; downno = downno + 1; blankno = 0; }
if (downno >
= 12) { gameover(); } downlf = ""; for (var upperspc = 0; upperspc < downno; upperspc++) { if (missiley == upperspc) { downlf = downlf + blankx[missilex]+"|"+cr; } else { downlf = downlf+cr; } } if (inplay == 1) { patno = patno + 1; if (patno >= 3) { patno = 1; } for (var addline = 1; addline < 5; addline++){ mestotal[addline] = totalblank; rsmiss = ""; if (missiley == (downno+addline*2-2)) { if (blankno <= missilex) { hitflag = parseInt((missilex-blankno)/7, 10); if (hitflag < 6) { if ((missilex - blankno - (hitflag * 7)) >= 1) { if ((missilex - blankno - (hitflag * 7)) <= 5) { if (faker[(addline * 6) + hitflag - 5] == 1) { faker[(addline * 6) + hitflag - 5] = 0; missiley = 99; } } } }else { if (missilex > (blankno + 42)) { rsmiss = blankx[missilex - blankno - 42]+"|"; } } } else { mestotal[addline] = blankx[missilex]+"|"; if (missilex < (blankno-1)) { mestotal[addline] = mestotal[addline]+blankx[blankno-1-missilex]; } } } for (var addfaker = 1; addfaker < 7; addfaker++) { if (faker[(addline*6)+addfaker-6] == 1) { mestotal[addline] = mestotal[addline]+face[patno]; } else { mestotal[addline] = mestotal[addline]+" "; } } mestotal[addline] = mestotal[addline]+rsmiss; } spcf1 = cr; spcf2 = cr; spcf3 = cr; if (missiley == (downno+1)) { spcf1 = blankx[missilex]+"|"+cr; } if (missiley == (downno+3)) { spcf2 = blankx[missilex]+"|"+cr; } if (missiley == (downno+5)) { spcf3 = blankx[missilex]+"|"+cr; } lowerlf = ""; for (var lowerspc = 0; lowerspc < (11-downno); lowerspc++) { if (missiley == (downno+7+lowerspc)) { lowerlf = lowerlf+blankx[missilex]+"|"+cr; } else { lowerlf = lowerlf+cr; } } myblank = blankx[mychrx]; document.fmark.win.value = downlf+mestotal[1]+cr+spcf1 +mestotal[2]+cr+spcf2+mestotal[3]+cr+spcf3+mestotal[4] +cr+lowerlf+myblank+""+cr+myblank+"(^_^)"; timerID = setTimeout("interval1()",250); } } < /script> < center> < form method=post name=fmark> < table border=1 cellspacing=0 cellpadding=0> < tr> < textarea name=win rows=20 cols=63 wrap=virtual> < pre>
< input type=button name=button value=" 新游戏 " onClick="restarter()"> < /td> < /tr> < /table> < /form> < /center> < /body>