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朋友问一个问题,如下代码,是不是可以通过编译,我看了下,觉得很有意思,故记录下:
Point3D.h
#pragma once
class CPoint3D
{
public:
CPoint3D(void);
public:
~CPoint3D(void);
};
Line3D.h
#pragma once
#include
class CPoint3D;
class CLine3D
{
public:
CLine3D(void);
public:
~CLine3D(void);
private:
std::vector
m_Points;
};
Line3D.cpp
#include "Line3D.h"
#include "Point3D.h"
CLine3D::CLine3D(void)
{
}
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